Yes, forcing recompilation was sometimes an issue!twellys wrote:The trick, I've found, to Modelsim comes when you change something in some code way down in the hierarchy => that code and everything upstream needs to be re-compiled
I think the problem that got me stumped for a while was that if a module has no inputs and outputs (like my test bench), it compiles, but then it doesn't show up in ModelSim's list of modules. Adding a dummy input fixes that.