QL Ruins ACT - 1st problem random number within a range of.
- vanpeebles
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Re: Need help to understand some code, random number within a range of.
I have now started work on my next ACT game, and this random element will be quite important. So I might have more questions. I'll make this my game thread
- vanpeebles
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Re: My next game on ACT - 1st problem random number within a range of.
ʎɐqǝ ɯoɹɟ ǝq oʇ ƃuᴉoƃ ʇou sᴉ pɹɐoqʎǝʞ ʇxǝu ʎɯ 'ɹɐǝp ɥO
- vanpeebles
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Re: My next game on ACT - 1st problem random number within a range of.
Currently working on the room art, 22 pictures in total, and each page will have a small graphic that matches the room location
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Re: My next game on ACT - 1st problem random number within a range of.
Hi,
I have written some routines to emulate all superbasic's random functions.
But if ACT cannot acces superbasic, then no doubt you cannot use my routines either ?
Catch 22...
Steve.
I have written some routines to emulate all superbasic's random functions.
But if ACT cannot acces superbasic, then no doubt you cannot use my routines either ?
Catch 22...
Steve.
- vanpeebles
- Commissario Pebbli
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Re: My next game on ACT - 1st problem random number within a range of.
I don't think I can, but I'll have a read of the manual just in case
- vanpeebles
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Re: My next game on ACT - 1st problem random number within a range of.
Graphics looks great! Cannot wait to play the game!
Re: My next game on ACT - 1st problem random number within a range of.
No, because ACT creates executables. You can just implement machine code.stevepoole wrote:Hi,
I have written some routines to emulate all superbasic's random functions.
But if ACT cannot acces superbasic, then no doubt you cannot use my routines either ?
Catch 22...
Steve.
4E75 7000
- vanpeebles
- Commissario Pebbli
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