My next game on ACT - 1st problem random number within a range of.

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vanpeebles
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Re: Need help to understand some code, random number within a range of.

Postby vanpeebles » Mon Jan 13, 2020 11:30 am

I have now started work on my next ACT game, and this random element will be quite important. So I might have more questions. I'll make this my game thread :)


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tofro
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Re: My next game on ACT - 1st problem random number within a range of.

Postby tofro » Mon Jan 13, 2020 2:57 pm

:o


ʎɐqǝ ɯoɹɟ ǝq oʇ ƃuᴉoƃ ʇou sᴉ pɹɐoqʎǝʞ ʇxǝu ʎɯ 'ɹɐǝp ɥO
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vanpeebles
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Re: My next game on ACT - 1st problem random number within a range of.

Postby vanpeebles » Tue Jan 14, 2020 1:05 pm

Currently working on the room art, 22 pictures in total, and each page will have a small graphic that matches the room location

Image


stevepoole
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Re: My next game on ACT - 1st problem random number within a range of.

Postby stevepoole » Tue Jan 14, 2020 2:45 pm

Hi,
I have written some routines to emulate all superbasic's random functions.

But if ACT cannot acces superbasic, then no doubt you cannot use my routines either ?

Catch 22...

Steve.


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vanpeebles
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Re: My next game on ACT - 1st problem random number within a range of.

Postby vanpeebles » Tue Jan 14, 2020 2:48 pm

I don't think I can, but I'll have a read of the manual just in case :)


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Andrew
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Re: My next game on ACT - 1st problem random number within a range of.

Postby Andrew » Wed Jan 15, 2020 8:56 am

Graphics looks great! Cannot wait to play the game!


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RalfR
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Re: My next game on ACT - 1st problem random number within a range of.

Postby RalfR » Wed Jan 15, 2020 9:37 am

stevepoole wrote:Hi,
I have written some routines to emulate all superbasic's random functions.

But if ACT cannot acces superbasic, then no doubt you cannot use my routines either ?

Catch 22...

Steve.


No, because ACT creates executables. You can just implement machine code.



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