P.I. Cole - noir detective game RELEASED

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Andrew
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Re: P.I. Cole - noir detective game

Postby Andrew » Mon Jan 20, 2020 4:21 pm

badaman wrote:It really is a great tribute to Torpedo 1936, the spanish comic series of Abulí and Bernet and others comics of that genre.

Congratulations. It looks great.

Thank you.
I am not a graphic artist - so most of the images were created using images found on internet, collated, modified, edited, combined to suit my game story.


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Re: P.I. Cole - noir detective game

Postby RWAP » Mon Jan 20, 2020 9:02 pm

I really like the look of this - I always enjoyed playing adventure games more than any other genre.

It harks back to the various experiments which Alan Pemberton did in his adventures (Voyage of the Beano, and Starplod)..


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Outsoft
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Re: P.I. Cole - noir detective game

Postby Outsoft » Mon Jan 20, 2020 9:54 pm

Andrew wrote:
Outsoft wrote:
Wow!!!

So It can works on real QL too, right? :D

This is the plan - to work on real QL +vDriveQL (or Trump Card or QUBIDE or floppy or QL-SD)
I am not sure about working on QL with only the 2 microdrives, as it would require a lot of cartridge swapping - I will test this when the program is fully working


Great Job!

On a real QL with a Floppy Drive and a Trump Card will be the Best ;)

On MD...ehm...bigger that Mortville Manor (that was terrible with his "room files" saved on MDV2 :-)


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Andrew
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Re: P.I. Cole - noir detective game

Postby Andrew » Fri Jan 24, 2020 9:25 pm

I want to include in the compiled program the Tiny Toolkit.
I use Liberator compiler, so I have to add the directive REMark $$asmb$$-Filename, INIT, TABLE
Normally Init is 0 and Table is the offset to the name table (4 bytes before the first proc/fnc name in the binary)
Well, this does not work for Tiny Toolkit

Can someone help me and tell me what should I use for Init and Table values ?
This is the link to the toolkit (it has both the binary and the assembler source): http://www.dilwyn.me.uk/tk/qvtk.zip


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NormanDunbar
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Re: P.I. Cole - noir detective game

Postby NormanDunbar » Fri Jan 24, 2020 10:13 pm

Can you substitute DJToolkit, also available from Dilwyn's fine site? If so, the manual has the command needed to link into Qliberator for compiling.

I don't know the commands for TinyToolkit, sorry.

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Norm.


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Derek_Stewart
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Re: P.I. Cole - noir detective game

Postby Derek_Stewart » Fri Jan 24, 2020 10:51 pm

Hi,

Tiny Toolkit or Qview Toolkit, was written by Laurence Reeves for the Qview Viewdata BBS system.

That said, there was many good commands that were available, with documented source code, when there was nothing coming from other sources.

I used use it many years ago when all we had was Minerva. I found the source hard to understand, as the source was written with QMAC and used alot of macros to produce the code. Which did produce the standard QDOS extension method.

I am not sure how to link the Toolkit into Qliberator, but I could disassemble the compiled code to establish the location of the extension table.


Regards,

Derek
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Andrew
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Re: P.I. Cole - noir detective game

Postby Andrew » Fri Jan 24, 2020 10:59 pm

Derek_Stewart wrote: I am not sure how to link the Toolkit into Qliberator, but I could disassemble the compiled code to establish the location of the extension table.

Thank you Derek - I figured it out. The error was between the monitor and the chair :) It was linked perfectly, but It was some other change that I made in the program that made it crash :(

Also thank you Tobias for the new and smaller version of Tiny Toolkit.


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Andrew
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Re: P.I. Cole - noir detective game

Postby Andrew » Fri Jan 31, 2020 4:13 pm

-------------------------------------------------
P. I. Cole - The Case of the Missing Doxie
--------------------------------------------------
Official Release
--------------------------------------------------

Please download the game and post your comments !

Picole.zip - game zipped on QL
Picole_IMG.zip - DD floppy image
Picole_WIN.zip - 1 Mb Win container
PICOLE_MDV.zip - game on 4 mdv images for use with vDrive QL

All zips also include the game manual in pdf and Quill format
Attachments
PICole_WIN.zip
(618.91 KiB) Downloaded 125 times
PICOLE_MDV.ZIP
(337.43 KiB) Downloaded 43 times
PICole_IMG.zip
(307.79 KiB) Downloaded 48 times
picole.zip
(309.87 KiB) Downloaded 50 times
Last edited by Andrew on Fri Jan 31, 2020 6:32 pm, edited 1 time in total.


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RalfR
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Re: P.I. Cole - noir detective game

Postby RalfR » Fri Jan 31, 2020 4:49 pm

Ah, that looks very cozy, the right game for a warm winter evening!


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Re: P.I. Cole - noir detective game

Postby Derek_Stewart » Fri Jan 31, 2020 6:15 pm

Hi Andrew,

I downloaded all the files, uncompressed all ecxept the file "picole.zip" to a FAT partition on an SD Card, foe use in the Q68 in DISP_MODE 1 (512x256 4 colour)

I tried the FLP image located on the FAT partition and mounted the FLP image with FDI, tgen making FDI use FLP.

LRUN flp1_boot, run the game with nice start logo.

I also tried the .WIN file from the Q68 FAT32 partition, the game run okay, I also unzipped the picole_zip file to a QWA container with infounzip. Lrun-ing the boot file the game runs very nicely.

I have all my other QL computers to try out.

I must say a very nice game, with slick graphics.


Regards,

Derek

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