Ideas and Thoughts for a text type Car Battle game on the QL
Posted: Mon Aug 20, 2018 10:39 am
I'm often thinking on ideas for games, and I have thought a lot about a car battle game based on my favourite anime "Initial D". To put it simply the show is about a nerdy bunch of street racers in Japan, and the main character, wins his battles by having the lightest car on the downhill sections. (and the skills!)
An arcade style game would be impossible for me, but I thought what if you bought and tuned vehicles, and the races were calculated with a race engine. The engine would calculate the wins based on a whole variety of variables. So far I've come up with this engine as a work in progress:
The street track (A to B), cars are all defined in values, and that's a test run between a heavier powerful car, and the lighter car.
An arcade style game would be impossible for me, but I thought what if you bought and tuned vehicles, and the races were calculated with a race engine. The engine would calculate the wins based on a whole variety of variables. So far I've come up with this engine as a work in progress:
The street track (A to B), cars are all defined in values, and that's a test run between a heavier powerful car, and the lighter car.