Cristian wrote:Hi _o_,
your ideas are REMarkable! Do you need some specific type of screen for your conversions?
Thanks for compliments. I need to give credits to Francois Lanciault who came with QL implementation of "hi color" in 1990. I reinvented it again many years later. Just to the point of being remarkable I am not.
In case that we want to use graphics for existing adventure games, we need someone to rip-off graphics from amiga/pc. Then we neee to convert it to ql palette or dithvide with correct aspect ratio. Since dithvide consumes double size of standard screen, compression should be applied as well.
You may post whatever picture you like. From actual game, photo or wallpaper. Anything goes. I will post all modes to give you flavor of conversion.