Nasta wrote:Everything else is transparent. The timing is changed in the sense that everything can work ~zero wait but the default clock is still 7.5MHz exactly the same so MDV, NET all work excatly as before.
That's roughly within the range of a fast RAM expansion - I don't think this would pose a problem. I also think that would not make most games unplayable - after all, game designers had to live with fast RAM expansions as well.
Nasta wrote:The one thing we are debating at the moment is screen 1 support, so opinions on this are welcome.
Personally, I don't care for screen 1 - but: Quite same games needed screen 1 to properly run, inexperienced people will fall over that - I'd bother about it (more than the faster speed), and it makes sense to have that support, especially for games.