Search found 173 matches

by qbits
Thu Dec 21, 2023 9:29 am
Forum: The Welcome Area
Topic: Hello
Replies: 5
Views: 878

Re: Hello

Hi Warren62,

Whether your interest is in hardware or software design or just testing your ingenuity or for nostalgic reasons = Welcome.

QBITS
by qbits
Thu Dec 21, 2023 9:22 am
Forum: Software & Programming
Topic: Qxplorer
Replies: 15
Views: 2850

Re: Qxplorer

Hi NL_QL_Usr I applaud your efforts, but are unfamiliar with Q_PIPE on Line 280 when run it is listed us an unknown procedure with my setup. May I also suggest maintain an area bottom of screen for Interpreter command channel#0 keeping this separate from #2 the editor screen while developing code. A...
by qbits
Fri Dec 01, 2023 5:59 pm
Forum: Software & Programming
Topic: Start of a Game
Replies: 9
Views: 8597

Re: Start of a Game

Hi NL_QL_Usr I like your ONE ARM Bandit. You suggest you’re back on a learning curve with SuperBASIC so hope you don’t mind I have made a few changes to your code. Attached is a jpeg as how it appears with my QPC2 Emulator which extends the colours in mode 4. Further suggestions you could use differ...
by qbits
Thu Nov 30, 2023 8:54 pm
Forum: Help for New Users
Topic: QL Tinkering
Replies: 285
Views: 188570

Re: QL Tinkering

Hi all, QBITS PIXArt TGen Part Two Down Load the Zip file and Install QBITSConfig and QBITS_PIXArt_TGen to win1_ or If not, you will need to change ‘win1_’ on line 1002 of QBITS_PIXArt_TGen to your preferred Drive. If it successfully loads and runs then press any key to clear the Help screen and the...
by qbits
Wed Nov 22, 2023 10:26 am
Forum: Help for New Users
Topic: QL Tinkering
Replies: 285
Views: 188570

Re: QL Tinkering

Hi, Well Thank you for your encouraging interest in QBITS Progs and my latest venture QBITS_PIXArt Where did it all start, well Cristian if I have to blame anyone, its probably down to you suggesting I should create a book out of my Progs pdf’s and as you can see things have been progressing. Howeve...
by qbits
Sun Nov 19, 2023 11:22 am
Forum: Help for New Users
Topic: QL Tinkering
Replies: 285
Views: 188570

Re: QL Tinkering

Hi all, Some indecisions on my part have the QBITS PIXEL Art Project languishing in a bit of a Quadri! The PIXEL Art concept for developing a Retro Game was planned as four stages 1 The Sprite Generator with varying bitmap grid sizes. The basics for design having been met, it’s the grid configuratio...
by qbits
Sun Oct 29, 2023 7:00 pm
Forum: Software & Programming
Topic: Doodle
Replies: 86
Views: 25824

Re: Doodle

Hi Steve , Glad you fixed whatever the problem was. Did you notice my MOD on Line 630 Print CHR$((n MOD 28)+142) as I only had 28 sprites but didn't want to reduce your q number. For the Doddle_fnt set I used QBITS_FontEditSE_bas and cheated by reusing the Aliens_fnt font set I'd made some month bac...
by qbits
Sun Oct 29, 2023 6:42 pm
Forum: Help for New Users
Topic: QL Tinkering
Replies: 285
Views: 188570

Re: QL Tinkering

Derek It could be done but would add an increased overhead for lower speed platforms. If you hadn't noticed the central RED Pointer moves along the row indiacting the Note being played. Pointing Up for first row then down for lower row. For older versions of the operating system changing #0 #1 #2 es...
by qbits
Sun Oct 29, 2023 11:03 am
Forum: Help for New Users
Topic: QL Tinkering
Replies: 285
Views: 188570

Re: QL Tinkering

Derick

Still with earlier version 2019/2020 of QLSound. Please take a look at the QLSoundSE version I’ve just released with the QBITS 2023 Review on page 26.

Be happy to help in anyway with QLSMI.

QBITS
by qbits
Sun Oct 29, 2023 10:47 am
Forum: Software & Programming
Topic: Doodle
Replies: 86
Views: 25824

Re: Doodle

Hi Seve

Dooddle On! Added a DEF PROC sprite to your doddle and a created a dooddles_fnt of Sprite Invaders

QBITS