Thank you so much Geogeo!!!georgeo wrote:to provide some early Christmas cheer
You're my Santa
Happy gaming and Merry Christmas!
Thank you so much Geogeo!!!georgeo wrote:to provide some early Christmas cheer
In any case, with a 1280x900 resolution you can make many stipples variants!Ralf R. wrote:There is no way to make QVME able to display more than four colours, because "the logic chips are not able to handle the amount of data from GD2".
pjw wrote:I know I said I wouldnt,
pjw wrote:reduces its size to about 50%
pjw wrote:With suitable tools to batch convert bmp or png images to mode 0 sprites, it may be viable even on lowly, but expanded QLs..
pjw wrote:Ive watched my first film on a QL.
pjw wrote: but it was a fun waste of a wet afternoon.
"Please excuse the crudity of this model. I didn't have time to build it to scale or paint it."pjw wrote: Not very clean programming, I know, but this is just a demonstration of concept