Search found 785 matches
- Wed Dec 20, 2023 12:46 am
- Forum: General QL Chat
- Topic: New Labels for MDV's?
- Replies: 6
- Views: 852
Re: New Labels for MDV's?
You can order custom precut labels from Avery. Or you can order from China - 1100pcs 30*20mm Direct Thermal Labels, Adhesive for 2.99 £ https://www.temu.com/ro/1100--etichete-termice-directe-de-30-20-mm-h%C3%A2rtie-adeziv%C4%83-pentru-coduri-de-bare-autocolant-adeziv-sensibil-la-temperatur%C4%83-eti...
- Mon Dec 18, 2023 9:37 pm
- Forum: General QL Chat
- Topic: QL Holiday cards
- Replies: 21
- Views: 8309
Re: QL Holiday cards
I kept searching for the GOTO that would go to these...but in the end, just left them in. Now I noticed a problem: at line 280 you allocate memory using RESPR - Memory allocated using RESPR cannot later be released So change line 280 to: 280 grinch=ALCHP(6400): backgrd=ALCHP(3200):bomb=ALCHP(84) An...
- Mon Dec 18, 2023 2:31 pm
- Forum: General QL Chat
- Topic: QL Holiday cards
- Replies: 21
- Views: 8309
Re: QL Holiday cards
Nice work, bwinkel67! i have some remarks: - line 150: device should end with an underscore - add a speed variable and add line 545 Pause speed (otherwise it is too fast to run in QPC or even on GC/SGC) - line 1390 STOP never gets executed (which is rather a good thing, it should't be inside the pro...
- Sun Dec 17, 2023 3:41 pm
- Forum: General QL Chat
- Topic: QL storage solutions: Pros, cons and opinions.
- Replies: 21
- Views: 1881
Re: QL storage solutions: Pros, cons and opinions.
Hi - Here's my own take: Microdrives NO - the cartridges are old, the tape is unreliable Microdrive modern replacement YES - i use vDriveQL when I want to play old games. Most old games require JS ROM and will not run on a QL with more than 640K, some of them only with 128K. And no drivers or toolki...
- Sat Dec 16, 2023 9:21 pm
- Forum: Hardware
- Topic: FPGA replacment for the ZX8301 ULA and more
- Replies: 211
- Views: 97450
Re: FPGA replacment for the ZX8301 ULA and more
Great work! Looking forward to using one
- Fri Dec 15, 2023 10:59 am
- Forum: General QL Chat
- Topic: QL Holiday cards
- Replies: 21
- Views: 8309
Re: QL Holiday cards
After that I'll see if I can use Andrew's sprite technique to write a game. Might do it in C though. Might look at PETSCII Robots, though that requires the whole screen to scroll. Scrolling the whole screen on an unexpended QL requires some routine in assembly - BASIC or C are too slow for this, ev...
- Thu Dec 14, 2023 3:16 pm
- Forum: General QL Chat
- Topic: QL Holiday cards
- Replies: 21
- Views: 8309
Re: QL Holiday cards
Merry Christmas!
Same old Santa, same owl, different gifts and a bit of bling!
Same old Santa, same owl, different gifts and a bit of bling!
- Mon Dec 11, 2023 9:48 am
- Forum: Software & Programming
- Topic: Sprites on QL
- Replies: 14
- Views: 5733
Re: Sprites on QL
.Why is Santa_spr twice the size of what the 13,600 half bytes would yield (i.e. 6,800). Just a bit confused by that. Because at that time I considered using a mask to allow for transparent sprite. So each frame has space for the sprite + mask (68x25 sprite + 68x25 mask) I ended up not using the ma...
- Sun Dec 10, 2023 2:16 pm
- Forum: Software & Programming
- Topic: Sprites on QL
- Replies: 14
- Views: 5733
Re: Sprites on QL
Thank you for the reply. I'm specifically curious about how the sprites in this Christmas card were created: The BASIC code loads _spr files for both Santa's sleigh and the present and uses a Turbo Toolkit call of MOVE_MEMORY to move the sprite. Both are using more than 4 colors. How were these cre...
- Fri Dec 08, 2023 6:37 pm
- Forum: Software & Programming
- Topic: Qptr WMAN simple example
- Replies: 21
- Views: 4580