Hi,
So the operating system is wrong, I think you need to report this to Wolfgang Lenerz
Search found 4026 matches
- Sat May 04, 2024 2:14 pm
- Forum: Software & Programming
- Topic: QSTAR 1
- Replies: 29
- Views: 2011
- Sat May 04, 2024 1:32 pm
- Forum: QL Emulation
- Topic: sQLux v1.0 (The Xmas Turkey)
- Replies: 259
- Views: 91936
Re: sQLux v1.0 (The Xmas Turkey)
- Sat May 04, 2024 1:30 pm
- Forum: Software & Programming
- Topic: QSTAR 1
- Replies: 29
- Views: 2011
Re: QSTAR 1
Hi Andrew, I am running Q68 FPGA v1.05, SMSQ/E v3.39 in DISP_MODE 1: 512x256 Mode 4/8 See photos, on 23" monitor: IMG_20240504_132350519.jpg IMG_20240504_132356875.jpg IMG_20240504_132402780.jpg The game does not work in the Q68 Hi Colour modes. But I only use DISP_MODE 6: 512x384 Mode 33
- Sat May 04, 2024 12:36 pm
- Forum: QL Emulation
- Topic: sQLux v1.0 (The Xmas Turkey)
- Replies: 259
- Views: 91936
Re: sQLux v1.0 (The Xmas Turkey)
I guess someone should check on q68 and see if this is an smsqe issue! Works perfectly in Q68, SMSQ/E v3.39, DISP_MODE 1, though goes very fast, had slow the Q68 down with SLUG 50 or more. But even though is using the same version of SMSQ/E is being used on the Q68, QL graphic modes, are very compa...
- Sat May 04, 2024 12:31 pm
- Forum: Software & Programming
- Topic: QSTAR 1
- Replies: 29
- Views: 2011
Re: QSTAR 1
Hi,
I tried the game on a Q68, in DISP_MODE 1 : 512x256 - Mode 4/8 Colours, all works great.
I had to slow the Q68 down with a SLUG 50 cmmand.
I tried the game on a Q68, in DISP_MODE 1 : 512x256 - Mode 4/8 Colours, all works great.
I had to slow the Q68 down with a SLUG 50 cmmand.
- Fri May 03, 2024 8:00 pm
- Forum: Software & Programming
- Topic: Plug-in ROM without $4AFB0001 Header
- Replies: 14
- Views: 742
Re: Plug-in ROM without $4AFB0001 Header
Hi,
It seems that the Sandy CPMulator is still copyright.
It seems that the Sandy CPMulator is still copyright.
- Fri May 03, 2024 7:57 pm
- Forum: Hardware
- Topic: CST Ram Plus eproms - CST QDisc v4 issue
- Replies: 20
- Views: 1082
Re: CST Ram Plus eproms - CST QDisc v4 issue
I think the eprom sockets decode out as 32K chunks - so you can get 2 16K ROM images per 27256 Eprom. Not sure you'd be able to get ICE to work - I am sure I've read somewhere that it expects to be at 0C000 (ROM Socket) in the QL memory map and may not work if located elsewhere. I have disassembled...
- Fri May 03, 2024 10:09 am
- Forum: Software & Programming
- Topic: Plug-in ROM without $4AFB0001 Header
- Replies: 14
- Views: 742
Re: Plug-in ROM without $4AFB0001 Header
Hi,
Here is a screen shot of CPMulator v2.00 running in sQLux
I will establish status and upload it here if I can.
Here is a screen shot of CPMulator v2.00 running in sQLux
I will establish status and upload it here if I can.
- Fri May 03, 2024 9:40 am
- Forum: Software & Programming
- Topic: Plug-in ROM without $4AFB0001 Header
- Replies: 14
- Views: 742
Re: Plug-in ROM without $4AFB0001 Header
Hi, The QL ROM header is an automatic way for the operating system to load code extensions to extend the system. See the QDOS Technical Guide or SMSQ/E Reference Guide for more details of the ROM Header specification. You can load in the ROM code and use EPROM_LOAD, which sometimes works, but this ...
- Fri May 03, 2024 8:46 am
- Forum: Software & Programming
- Topic: Plug-in ROM without $4AFB0001 Header
- Replies: 14
- Views: 742
Re: Plug-in ROM without $4AFB0001 Header
Hi, The QL ROM header is an automatic way for the operating system to load code extensions to extend the system. See the QDOS Technical Guide or SMSQ/E Reference Guide for more details of the ROM Header specification. You can load in the ROM code and use EPROM_LOAD, which sometimes works, but this m...