Search found 2775 matches

by dilwyn
Sat May 11, 2024 9:28 pm
Forum: Software & Programming
Topic: QSTAR 2
Replies: 10
Views: 296

Re: QSTAR 2

tofro wrote: Sat May 11, 2024 7:31 pm Dilwyn,

That's one of the (the main) reasons why I'm not sure whether the header preservation methods we have devised over the years are really of any help at all or just create even more confusion. I sometimes think it 's the latter.
Quite so.
by dilwyn
Sat May 11, 2024 6:25 pm
Forum: Software & Programming
Topic: QSTAR 2
Replies: 10
Views: 296

Re: QSTAR 2

The zip file was created on PC, so the executable has a header. The source files are in subdir, maybe unzip cannot work with subdirs , I don't know, I'm just guessing. Solution: unzip on PC and then move the files to a QL container I will create a QDOS zip file also and upload it here. It had a Qem...
by dilwyn
Thu May 09, 2024 1:18 pm
Forum: Software & Programming
Topic: QSTAR 1
Replies: 29
Views: 1878

Re: QSTAR 1

I understand, thank you Andrew.

Review of the game at https://dilwyn2.wordpress.com/2024/05/09/qstar/ and it's now on my QL website's Games page.
by dilwyn
Thu May 09, 2024 11:28 am
Forum: Software & Programming
Topic: QSTAR 1
Replies: 29
Views: 1878

Re: QSTAR 1

I'm sorry Andrew, but I have to report a possible bug in QStar! I was using it in QPC2 v5.02 mode 32, resolution 1024x768, with QPC_QLSCREMU 8. The game runs OK until I press F1 to alter the animation delay. After doing that and returning to the game, the display is corrupted, see screen shot below....
by dilwyn
Fri May 03, 2024 9:57 am
Forum: Software & Programming
Topic: Psion Abacus
Replies: 8
Views: 607

Re: Psion Abacus

Document attached originally from Dave Walker, contains information on the internal formats of the Psion programs. Had to zip it up as the Forum wouldn't accept it as an attachment otherwise. The file is called Textidy_ref - it's actually a Quill DOC file but presumably Dave renamed it as there was ...
by dilwyn
Thu May 02, 2024 6:16 pm
Forum: The Off-Topic Section
Topic: Today I Received...
Replies: 648
Views: 304571

Re: Today I Received...

Nice one Steve.
by dilwyn
Wed May 01, 2024 7:17 pm
Forum: Software & Programming
Topic: Pointer Absolute Position
Replies: 7
Views: 414

Re: Pointer Absolute Position

Nice, Dilwyn. INKEY$ need a channel, though, Better use a combination of SUSJB and KEYROW perhaps? Of course, if you close the channels. Only wrote that example to explain how to read absolute pointer positions from S*Basic without resorting to extensions. And your extension is perfect, much easier...
by dilwyn
Wed May 01, 2024 4:02 pm
Forum: Software & Programming
Topic: QSTAR 1
Replies: 29
Views: 1878

Re: QSTAR 1

Not had time to try it out (I'm useless at games anyway), but looks absolutely superb.
by dilwyn
Wed May 01, 2024 3:08 pm
Forum: Software & Programming
Topic: Pointer Absolute Position
Replies: 7
Views: 414

Re: Pointer Absolute Position

To explain a little how it's done, and preserve this information for the future, as this is a potentially useful technique for those very rare cases where you need to read the absolute pointer position, here's a small demo of it written in BASIC. It only works on systems with pointer environment - I...
by dilwyn
Wed May 01, 2024 1:17 pm
Forum: Hardware
Topic: CST Ram Plus eproms - CST QDisc v4 issue
Replies: 15
Views: 810

Re: CST Ram Plus eproms - CST QDisc v4 issue

There is a manual for the CST RAM Plus card at https://dilwyn.qlforum.co.uk/docs/manua ... amplus.pdf (in case you didn't get one with it).