May be of interest - Silvester on here wrote a piece of code for SMSQ/E so that the pixel colour read should work in modes beyond 4 and 8, this should allow the equivalent basic functions in other toolkits such as RPXL% of Easyptr 4 to work now too.pjw wrote:If you can define a shape as a blob, theres an inbuilt routine to fill it with any colour or texture, in any mode. I dont know what limitations the routine has re size, memory or efficiency, but it might be worth investigating.
(not tried it myself, and can't remember if it was just making the colour reading work, or or if it allowed the reference colour seeking up/down/left/right etc to work too).
The code was meant to be added to SMSQ?E at some fairly recent stage, but not go the documentation to hand to check