Re: Fast plotting (and unplotting) sprites / Q68
Posted: Mon Dec 18, 2017 9:38 am
1st thing to do when I get my boards is doing some tests.Peter wrote:Please keep in mind that 1 cycle is only for register operands and fast RAM. External operands and slower memory will add additional cycles.Zarchos wrote:Btw this multiply in 1 cycle is great for a fast algo to plot sprites on a background