Search found 193 matches
- Wed May 03, 2023 12:35 pm
- Forum: Hardware
- Topic: International QL keyboard layouts
- Replies: 37
- Views: 12627
Re: International QL keyboard layouts
SHermesNL.zip Thank you Klaus! I shall turn my attention to the Dutch KB layout for Stephan's Matrix to PS/2 converter once I'm done with French/Italian & Spanish :-) Do you happen to have the Dutch version of the Concepts section of the QL User Guide - in particular, the keyboard mappings tabl...
- Thu Apr 27, 2023 10:30 am
- Forum: Software & Programming
- Topic: BMP 1.04
- Replies: 11
- Views: 6594
Re: BMP 1.04
Hi Bob, The BMP documentation says nothing about Turo Toolkit. I would mainly use SMSQ/E, on SMSQmulator, Q68. The whole point is that Turbo is not used by BMP but can cause this problem on non SMSQ/E systems. So far most SMSQ/E specific keywords are avoided or embedded in an : IF "HBA" :...
- Wed Apr 26, 2023 3:39 pm
- Forum: Software & Programming
- Topic: BMP 1.04
- Replies: 11
- Views: 6594
Re: BMP 1.04
Hi Bob, BMP works great with SMSQmulator, QPC2, Q68 running SMSQ/E 3.38, which has Turbo_SMS_Code (v3.44) But with sQLux running Minerva v1.98 and Turbo_TK_Code (v3.44), gives the same error as above. Thanks Derek for pointing this out. So far all the BMP updates have been done under SMSQ/E and thi...
- Tue Apr 25, 2023 12:12 pm
- Forum: Software & Programming
- Topic: BMP 1.04
- Replies: 11
- Views: 6594
Re: BMP 1.04
Hi, When executing the BMP viewer from command line, the manual and updates are suggesting that I can use: EX BMP104_OBJ;'%U%\nasa05_pic' to view a PIC file unscaled If I use: EX BMP104_OBJ;"\win1_nasa05_pic' the program asks for scaling, is there a command line option for Scaling to be enable...
- Tue Apr 25, 2023 11:49 am
- Forum: Software & Programming
- Topic: BMP 1.04
- Replies: 11
- Views: 6594
Re: BMP 1.04
hello i get this "PEEK$ Error" on QPC2 , sQLux , Qemulator BMP104.png Continue works Greetings from Switzerland Markus This is most likely a Turbo Toolkit error. The PEEK$ command in Turbo has a different syntax from the SMSQ version. On QPC2 or any SMSQ/E system you need the the correct ...
- Mon Apr 24, 2023 11:33 am
- Forum: Software & Programming
- Topic: .PIC images
- Replies: 56
- Views: 26368
Re: .PIC images
Which image viewers allow viewing Mode 32 and Mode 33? Upadate: Answered my own question I was able to view PIC file generated on the Q60 on QPC2 and SMSQmulator with QuickView by Per Besides Per's QuickView there are a few more options: 1. As Dilwyn said, BMP can show mode 33 on a mode 32, or mode...
- Mon Apr 17, 2023 12:36 pm
- Forum: Software & Programming
- Topic: .PIC images
- Replies: 56
- Views: 26368
Re: .PIC images
A simple value doubling or left shift will make the 6-bit. Replication the high bit into the low bit finishes it off. Is this documented somewhere or just a guess? Each extra bit doubles the range so a 1-bit left shift for each sample does the trick. The formula I quoted earlier should also work. T...
- Thu Apr 13, 2023 11:04 am
- Forum: Software & Programming
- Topic: .PIC images
- Replies: 56
- Views: 26368
Re: .PIC images
I closed the question regarding mode 16 for myself. Now I only have a question about converting 5-bit values to 6-bit values in mode 32. I am not a QL platform user. I'm just a developer who writes a program that allows user to convert images for various retro platforms. The mode 32 colour word is ...
- Mon Apr 10, 2023 11:55 am
- Forum: Software & Programming
- Topic: .PIC images
- Replies: 56
- Views: 26368
Re: .PIC images
N x 3 in the byte table, and N x 3/2 in the nybble table The main question is - are you sure that the tables contain the correct values? How were these values obtained? George Gwilt once wrote In QLToday on colour conversion and used real calculations. In an article about PNG this was formulated as...
- Sat Apr 08, 2023 11:09 am
- Forum: Software & Programming
- Topic: .PIC images
- Replies: 56
- Views: 26368
Re: .PIC images
Lets compare internal file header structure of astronaut.pic4 and astronaut.pic8. The confusing part is that the x/y resolution is given as mode 4 pixels (e.g. 512x256). For mode 8 (or 1) only half of the x pixels is defined and the pixel is written twice, giving an effective resolution of 256x256 ...