Search found 12 matches

by omega
Mon Feb 13, 2017 9:47 pm
Forum: Software & Programming
Topic: Expanding the range of QL Adventures
Replies: 107
Views: 58850

Re: Expanding the range of QL Adventures

Sorry for that guys. Better use links to files under the article : http://omega.webnode.com/products/sinclair-ql-dithvide-2/ I checked this again and it shall work: file1: http://files.omega.webnode.com/200000598-b5d10b6cb6/screens_zip.txt file2: http://files.omega.webnode.com/200000637-26805277ad/S...
by omega
Thu Feb 02, 2017 4:46 pm
Forum: Software & Programming
Topic: Expanding the range of QL Adventures
Replies: 107
Views: 58850

Re: Expanding the range of QL Adventures

Hi pjw, thanks for sharing. Your environment looks very nice. I've made a print routine for ZX Spectrum in assembly that uses Sincalir QL fonts with HDF extension (extras for QL DTP application. Maybe from Digital Precision.). I can dig the source code, routine was ~200 bytes long and speed was pret...
by omega
Thu Feb 02, 2017 3:39 pm
Forum: Software & Programming
Topic: Expanding the range of QL Adventures
Replies: 107
Views: 58850

Re: Expanding the range of QL Adventures

Whatever works for you. My opinion is that user experience will be decreased, but don't take it as show stopper.
by omega
Thu Feb 02, 2017 12:45 pm
Forum: Software & Programming
Topic: Expanding the range of QL Adventures
Replies: 107
Views: 58850

Re: Expanding the range of QL Adventures

Tobias, I am not sure if I got it correct. Do you suggest to clear screen once user would press a key? Wouldn't that be "ugly".
I still belive that this shuffling with sys vars is not worth the effort just to make QDOS happy. Print routine is not a rocket science.
by omega
Thu Feb 02, 2017 11:46 am
Forum: Software & Programming
Topic: Expanding the range of QL Adventures
Replies: 107
Views: 58850

Re: Expanding the range of QL Adventures

You can even display mixed text & graphics if you simply make sure you print the identical text into both screens Tobias True - but we don't want to have to re-write the QDOS text handling routines.... Why not? If we consider that those games will be for black QL, then we do not need to maintai...
by omega
Wed Feb 01, 2017 8:47 pm
Forum: Software & Programming
Topic: Expanding the range of QL Adventures
Replies: 107
Views: 58850

Re: Expanding the range of QL Adventures

In response to Tomas, here are some ideas about display concepts. Different hi-color display concepts 1. Software blitter =================== This concept might be useful for fast machines (GC, SGC). In principle screens are pushed to videoram using fast software blitter. This software blitter shall...
by omega
Wed Feb 01, 2017 7:42 pm
Forum: Software & Programming
Topic: Expanding the range of QL Adventures
Replies: 107
Views: 58850

Re: Expanding the range of QL Adventures

I don't want to spoil this thread with too many images... Here are a few of them definitely. Hi-res http://files.omega.webnode.com/200000638-890d78a078/dlair_a.gif http://files.omega.webnode.com/200000641-798057a7a7/sf_a.gif http://files.omega.webnode.com/200000643-0db380ead3/tr_a.gif Dragon's lair ...
by omega
Wed Feb 01, 2017 2:41 pm
Forum: Software & Programming
Topic: Expanding the range of QL Adventures
Replies: 107
Views: 58850

Re: Expanding the range of QL Adventures

At what point do we need a QDOS for an adventure game? - keyboard entry - print characters on the screen - disk operations Is there anything else? Keyboard entry works fine without sysvars. Print screen routines can be written independent on ROM and Qdos. In case of disk operations, I would suggest ...
by omega
Wed Feb 01, 2017 11:13 am
Forum: Software & Programming
Topic: Expanding the range of QL Adventures
Replies: 107
Views: 58850

Re: Expanding the range of QL Adventures

Example images: Hi-res http://files.omega.webnode.com/200000599-7489b7583e/hulk_hires_a.gif http://files.omega.webnode.com/200000600-1bb3d22291/lion_hires_a.gif Lo-res http://files.omega.webnode.com/200000601-1649b1743f/mask_lores_a.gif Mixed http://files.omega.webnode.com/200000602-d25a3d3548/rubik...
by omega
Tue Jan 31, 2017 10:43 pm
Forum: Software & Programming
Topic: Expanding the range of QL Adventures
Replies: 107
Views: 58850

Re: Expanding the range of QL Adventures

tcat, You did very good job in restructuring the code and adding new features. Excellent work. Rich, I would prefer to keep the code lean and simple. Dithvide works on physical "Black QL" only. It is tightly connected with original QL HW, therefore keeping physical addressing of videorams ...